• I built this

Tabletop Pulse

Tabletop Pulse is a data platform I built in November 2025 to track and analyze tabletop crowdfunding campaigns across Kickstarter, Gamefound, and BackerKit. It turns messy, inconsistent campaign data into clear trends, projections, and patterns that creators and publishers can actually use.

The website receives about 5K visits a month.

 

TabletopPulse is built by someone who understands both design, data, and the tabletop business.

GrimBrew

GrimBrew is an original tabletop game I created, designed (alongside Ivan Alexiev), developed, and published from the ground up. It blends engine-building, resource management, and dark fantasy theming into a system that rewards planning, experimentation, and smart risk-taking.

I brought GrimBrew to 200+ players in person during Q1 2026. I attended OrcCon (LA), Dice Tower West (Las Vegas) and PAX East (Boston).

From early prototypes to playtesting, production, and community-building, I’ve led every part of the process, with a focus on clarity, balance, and long-term replayability.

It’s coming to Kickstarter in October 2026.